Anomaly President Checklist build run
Imprimez ou copiez cette fiche setup avant chaque campagne Early Access.
Use checklist Campaign Bus before commit new Anomaly President run. Early Access punishes vague plans : Build cyber mage without Marketing Room timing stalls anomaly upgrades ; Build swordmaster without forge priority hits damage walls vice-president bosses. Checking boxes two minutes prevents silent failures demo players reported Fluffy morale collapsed mid-fight.
Pair Planificateur salles bus day-by-day room order Hub des builds mechanic explanations.
Section 1 — Identité run
- Nom / numéro run : __________________________
- Version patch notée : __________________________
- Archétype build : [ ] Swordmaster [ ] Cyber Mage [ ] Generalist [ ] Experiment
- Condition victoire : [ ] First PR Minister clear [ ] Map portal unlock [ ] Story progress [ ] Sandbox
Section 2 — Armes (dual-wield)
Reference Guide armes Tier list armes.
- Arme primary : [ ] Sword [ ] Staff [ ] Kusarigama [ ] Nunchucks [ ] Claws [ ] Hammer [ ] Octo-Arms
- Arme secondary : __________________________
- Swap nuit swarm (if any) : __________________________
- Jour cible upgrade forge : __________________________
- Faiblesse connue acceptée : __________________________
Paires suggérées
| Archétype | Primary | Secondary |
|---|---|---|
| Swordmaster | Sword | Nunchucks ou Kusarigama |
| Cyber mage | Staff | Kusarigama ou Octo-Arms |
| Generalist | Sword | Kusarigama |
Section 3 — Anomaly Powers
Reference Guide Anomaly Powers Tier list Anomaly Powers.
- First permanent tree node : __________________________
- Second node (post-boss) : __________________________
- Boss route planned : [ ] PR Minister — HEART [ ] Other: __________________________
- Element chosen : [ ] Burn [ ] Shock [ ] Bleed [ ] Mixed [ ] None yet
- Campaign anomaly synergy : [ ] HEART charm [ ] Pure combat drop [ ] Undecided
Rappels nodes
- Cyber mages : prioritize Range Weapon Attack before expensive capstones.
- Swordmasters : prioritize parry follow-ups before range splashes.
- Hybrid : note one defensive one offensive node avoid overspread.
Section 4 — Fluffies
Reference Guide Fluffies Tier list Fluffies.
Assists combat
- Assist slot 1 : __________________________
- Assist slot 2 : __________________________
- Element matches weapon/tree : [ ] Yes [ ] No — reason: __________
Workers campagne
-
Forge specialist assigned : __________________________
-
Kitchen leader assigned : __________________________
-
Marketing ou Gift specialist : __________________________
-
Jours moral check scheduled : __________ __________ __________
-
Backup recruit if someone leaves : __________________________
Section 5 — Salles Campaign Bus
Copy day order Planificateur salles bus.
- Day 1 room + Fluffy : __________________________
- Day 2 room + Fluffy : __________________________
- Day 3 room + Fluffy : __________________________
- Marketing unlock target day : __________________________
- Voter minigame path : [ ] Gift Room [ ] Dance Room [ ] Mixed
- Empty slot reserved future modules : [ ] Yes [ ] No
Validation rapide
- Swordmaster : forge before Marketing unless hard stuck voters.
- Cyber mage : Marketing before second luxury room.
- Everyone : kitchen staffed by day 2 latest.
Section 6 — Rythme jour / nuit
- Day 1 plan : campaign event __________ / bus room __________
- First night zone : __________________________
- Boss attempt earliest day : __________________________
- Recovery day scheduled if night fails : __________________________
- Minigame practice needed : [ ] Gift [ ] Dance [ ] Speech [ ] None
Section 7 — Revue risques (Early Access)
- Map region known incomplete — not chasing gated anomalies this run
- Hammer / Octo-Arms — accepted work-in-progress if selected
- Ending incomplete — treating run mechanical test not story finish
- Tier list consulted — picks match Hub des tier lists expectations ou intentional off-meta
Section 8 — Notes post-run (fill after)
- What worked : ________________________________________________
- What stalled : ________________________________________________
- Bus change next run : ________________________________________________
- Patch-sensitive issues : ________________________________________________
Template copie one-page
ANOMALY PRESIDENT — RUN CHECKLIST
Run #____ Patch____ Build: __________
Weapons: __________ + __________
Tree: __________ → __________
Boss: __________ HEART [ ] Y [ ] N
Fluffies: Combat __________ / __________
Forge __________ Kitchen __________ Campaign __________
Bus D1 __________ D2 __________ D3 __________ Marketing day __________
Morale checks: __________ __________ __________
Risk notes: ________________________________________________
When redo checklist
- After Steam patch touching weapons Fluffies anomaly costs bus rooms — see Hub des mises à jour.
- Swapping Build swordmaster Build cyber mage mid-session new run.
- Marketing unlocks new portal region different enemy armor types.
Pages liées
- Planificateur salles bus — room priority tables
- Hub des outils — other planners
- Hub des builds — detailed loadout guides
- Hub des tier lists — meta snapshots
Questions fréquentes
Réponses rapides aux questions les plus courantes.
When fill build checklist ?
Before leaving Campaign Bus new run immediately after failed boss attempt reroll strategy keep same save file.
HEART mandatory checklist ?
Not mandatory most runs should plan PR Minister route HEART boosts campaign minijeux upgrade income. Mark skip only speedrunning combat drops.
Use demo saves ?
Yes demo weapon map limits differ Early Access. Note patch version treat Marketing Octo-Arms lines N/A if unavailable.